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1. EPIC pvp'er looking for rich corp to join - in Alliance and Corporation Recruitment Center [original thread]
The corp that lets him in can also have me, my only requirement beyond his is a free Dread every time I lose one since I have such a cool name.
- by Vanth Dreadstar - at 2009.02.15 16:18:00
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2. IAC Brings you: Standing reset. - in Corporation, Alliance and Organization Discussions [original thread]
And then you war dec Fix - guess we aren't on the Christmas list
- by Vanth Dreadstar - at 2008.01.27 21:40:00
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3. Idea for Missile Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 11/12/2004 13:30:20 Do you honestly think something the size of a spaceship, with all that is necessary to keep the occupants alive and perform various and sundry other functions, would be more agile than any miss...
- by Vanth Dreadstar - at 2004.12.11 13:21:00
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4. Idea for Missile Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 11/12/2004 13:30:20 Do you honestly think something the size of a spaceship, with all that is necessary to keep the occupants alive and perform various and sundry other functions, would be more agile than any miss...
- by Vanth Dreadstar - at 2004.12.11 13:21:00
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5. Fix this - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 11/12/2004 13:40:54 In all my years of game programming and playing i have never seen a game that had so many things that formerly worked, become 'broken' in an update. Today, I was charged a CSPA service charge ...
- by Vanth Dreadstar - at 2004.12.11 13:17:00
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6. Fix this - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 11/12/2004 13:40:54 In all my years of game programming and playing i have never seen a game that had so many things that formerly worked, become 'broken' in an update. Today, I was charged a CSPA service charge ...
- by Vanth Dreadstar - at 2004.12.11 13:17:00
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7. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 06/12/2004 01:32:25 The fitting window is a space hog, make the graphic squish up into the top left corner, or let the individual choose where he wants it. Better yet, make it a tear-off like the new Market interf...
- by Vanth Dreadstar - at 2004.12.06 01:22:00
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8. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Edited by: Vanth Dreadstar on 06/12/2004 01:32:25 The fitting window is a space hog, make the graphic squish up into the top left corner, or let the individual choose where he wants it. Better yet, make it a tear-off like the new Market interf...
- by Vanth Dreadstar - at 2004.12.06 01:22:00
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9. Amarr Crusader Interceptor Best config - in Ships and Modules [original thread]
The only trouble with that is, you get hit with a web, and you've lost that speed.
- by Vanth Dreadstar - at 2004.10.06 01:28:00
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10. Amarr Crusader Interceptor Best config - in Ships and Modules [original thread]
The only trouble with that is, you get hit with a web, and you've lost that speed.
- by Vanth Dreadstar - at 2004.10.06 01:28:00
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11. BLASTERAX No thankserax ! - in Ships and Modules [original thread]
OK let's try that again : http://home.cogeco.ca/~pblonde2/crappyrax.txt
- by Vanth Dreadstar - at 2004.10.05 03:45:00
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12. BLASTERAX No thankserax ! - in Ships and Modules [original thread]
OK let's try that again : http://home.cogeco.ca/~pblonde2/crappyrax.txt
- by Vanth Dreadstar - at 2004.10.05 03:45:00
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13. BLASTERAX No thankserax ! - in Ships and Modules [original thread]
I couldn't paste this in the space provided, so here's a link : http://home.cogeco.ca/~pblonde2/crappyrax.txt The filename is, of course, sarcastic.
- by Vanth Dreadstar - at 2004.10.05 03:43:00
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14. BLASTERAX No thankserax ! - in Ships and Modules [original thread]
I couldn't paste this in the space provided, so here's a link : http://home.cogeco.ca/~pblonde2/crappyrax.txt The filename is, of course, sarcastic.
- by Vanth Dreadstar - at 2004.10.05 03:43:00
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15. CANT BUY IT? BUILD IT - in Player Features and Ideas Discussion [original thread]
It would massively increase the load on the client, as flexible ship models or greater numbers of ship models will take more memory, more processor power, more GPU power, more video memory, more of everything. Current EVE ships are a single textur...
- by Vanth Dreadstar - at 2004.10.01 18:08:00
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16. CANT BUY IT? BUILD IT - in Player Features and Ideas Discussion [original thread]
It would massively increase the load on the client, as flexible ship models or greater numbers of ship models will take more memory, more processor power, more GPU power, more video memory, more of everything. Current EVE ships are a single textur...
- by Vanth Dreadstar - at 2004.10.01 18:08:00
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17. How about some real social "social skills"? - in Player Features and Ideas Discussion [original thread]
Extremely easy to exploit.
- by Vanth Dreadstar - at 2004.10.01 17:52:00
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18. How about some real social "social skills"? - in Player Features and Ideas Discussion [original thread]
Extremely easy to exploit.
- by Vanth Dreadstar - at 2004.10.01 17:52:00
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19. Eliminate this poor excuse for a "war" system altogether - in Player Features and Ideas Discussion [original thread]
The war system in EVE is nothing even remotely "realistic", it is simply an outlet for little boys, or big boys with the maturity of little boys, to delude themselves into thinking they are being "manly" and "powerful". You want a dose of reality...
- by Vanth Dreadstar - at 2004.09.10 18:47:00
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20. Eliminate this poor excuse for a "war" system altogether - in Player Features and Ideas Discussion [original thread]
The war system in EVE is nothing even remotely "realistic", it is simply an outlet for little boys, or big boys with the maturity of little boys, to delude themselves into thinking they are being "manly" and "powerful". You want a dose of reality...
- by Vanth Dreadstar - at 2004.09.10 18:47:00
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